[209] | 1 | //======================================================================
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| 2 | //
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| 3 | // Project: XTIDE Universal BIOS, Serial Port Server
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| 4 | //
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| 5 | // File: checksum.cpp - Checksum function and test routines
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| 6 | //
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| 7 | // This file implements Fletcher's Checksum. The serial code uses this checksum, as it is very quick
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| 8 | // to calculate in assembly and offers reasonable error detection.
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| 9 | // For more information, see http://en.wikipedia.org/wiki/Fletcher%27s_checksum.
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| 10 | //
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| 11 | // Since it is faster in 8088 assembly code to deal with 16-bit quantities than 8-bit quantities,
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| 12 | // Fletcher's Checksum has been modified to calculate the 32-bit checksum, and then "fold" the result into a
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| 13 | // 16-bit quantity. Fletcher's 32-bit Checksum consists of two parts: concatenated 16-bit accumulators.
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| 14 | // To "fold" to 16-bits, The upper and lower 8-bits of each of these accumulators is XOR'd independently, and then
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| 15 | // the two results concatenated together, resulting in 16-bits. Although simpler, an early attempt to XOR the
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| 16 | // 16-bit accumulators results in poorer error detection behavior. Folding as described here results in error
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| 17 | // detection on par with Fletcher's 16-bit Checksum.
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| 18 | //
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| 19 | // With #define CHECKSUM_TEST, this file becomes a self-contained command line program that runs
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| 20 | // some statistical tests comparing various checksum algorithms with random 512-byte sectors and various
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| 21 | // levels of errors introduced.
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| 22 | //
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| 23 |
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| 24 | #include "library.h"
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| 25 |
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| 26 | unsigned short checksum( unsigned short *wbuff, int wlen )
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| 27 | {
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| 28 | unsigned long a = 0xffff;
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| 29 | unsigned long b = 0xffff;
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| 30 | int t;
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| 31 |
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| 32 | for( t = 0; t < wlen; t++ )
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| 33 | {
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| 34 | a += wbuff[t];
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| 35 | b += a;
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| 36 | }
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| 37 |
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| 38 | a = (a & 0xffff) + (a >> 16);
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| 39 | b = (b & 0xffff) + (b >> 16);
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| 40 | a = (a & 0xffff) + (a >> 16);
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| 41 | b = (b & 0xffff) + (b >> 16);
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| 42 |
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| 43 | // Although tempting to use, for its simplicity and size/speed in assembly, the following folding
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| 44 | // algorithm results in many undetected single bit errors and therefore should not be used.
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| 45 | // return( (unsigned short) (a ^ b) );
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| 46 |
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| 47 | return( (unsigned short) (((a & 0xff) << 8) ^ (a & 0xff00)) + (((b & 0xff00) >> 8) ^ (b & 0xff)) );
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| 48 | }
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| 49 |
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| 50 | #ifdef CHECKSUM_TEST
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| 51 |
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| 52 | //====================================================================================================
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| 53 | //
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| 54 | // Test Code
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| 55 | //
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| 56 |
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| 57 | #include <stdlib.h>
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| 58 | #include <stdio.h>
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| 59 | #include <time.h>
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| 60 | #include <math.h>
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| 61 |
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| 62 | #define BUCKETS 65536
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| 63 | #define BITTEST 16
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| 64 |
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| 65 | unsigned char bit[] = { 1, 2, 4, 8, 16, 32, 64, 128 };
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| 66 |
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| 67 | class algorithm
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| 68 | {
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| 69 | public:
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| 70 | virtual unsigned short checksum( unsigned char *data, int len ) = 0;
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| 71 | char *title;
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| 72 | unsigned long *found;
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| 73 | unsigned long zero;
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| 74 | unsigned long total;
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| 75 | unsigned long empty;
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| 76 | unsigned long min;
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| 77 | unsigned long max;
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| 78 | double stdev;
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| 79 | unsigned long bittest[ BITTEST ];
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| 80 | unsigned long missed[ BITTEST ];
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| 81 | algorithm *next;
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| 82 | algorithm( algorithm *last, char *new_title );
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| 83 | };
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| 84 |
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| 85 | algorithm::algorithm( algorithm *last, char *new_title )
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| 86 | {
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| 87 | zero = total = empty = min = max = 0;
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| 88 | stdev = 0.0;
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| 89 | for( int t = 0; t < BITTEST; t++ )
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| 90 | {
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| 91 | bittest[t] = missed[t] = 0;
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| 92 | }
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| 93 | title = new_title;
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| 94 | next = last;
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| 95 | }
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| 96 |
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| 97 | //----------------------------------------------------------------------------------------------------
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| 98 | //
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| 99 | // Standard CRC-16
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| 100 | //
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| 101 | // http://sanity-free.org/134/standard_crc_16_in_csharp.html
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| 102 | //
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| 103 |
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| 104 | static unsigned short crc16_table[256];
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| 105 |
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| 106 | class crc16_algorithm : public algorithm
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| 107 | {
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| 108 | public:
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| 109 | crc16_algorithm( algorithm *last ) : algorithm( last, (char *) "crc-16" )
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| 110 | {
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| 111 | unsigned short value;
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| 112 | unsigned short temp;
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| 113 | unsigned short i;
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| 114 | unsigned short j;
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| 115 |
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| 116 | for(i = 0; i < 256; ++i)
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| 117 | {
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| 118 | value = 0;
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| 119 | temp = i;
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| 120 | for(j = 0; j < 8; ++j) {
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| 121 | if(((value ^ temp) & 0x0001) != 0) {
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| 122 | value = (unsigned short)((value >> 1) ^ this->crc16_polynomial);
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| 123 | }else {
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| 124 | value >>= 1;
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| 125 | }
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| 126 | temp >>= 1;
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| 127 | }
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| 128 | crc16_table[i] = value;
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| 129 | }
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| 130 | }
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| 131 |
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| 132 | unsigned short checksum( unsigned char *data, int len );
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| 133 |
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| 134 | private:
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| 135 | static const unsigned short crc16_polynomial = 0xA001;
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| 136 | };
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| 137 |
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| 138 | unsigned short crc16_algorithm::checksum( unsigned char *data, int len )
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| 139 | {
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| 140 | unsigned short crc = 0;
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| 141 | int i;
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| 142 |
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| 143 | for(i = 0; i < len; ++i)
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| 144 | {
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| 145 | unsigned char index = (unsigned char)(crc ^ data[i]);
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| 146 | crc = (unsigned short)((crc >> 8) ^ crc16_table[index]);
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| 147 | }
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| 148 |
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| 149 | return( crc );
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| 150 | }
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| 151 |
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| 152 | //----------------------------------------------------------------------------------------------------
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| 153 | //
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| 154 | // Basic checksum (just add up the bytes)
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| 155 | //
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| 156 |
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| 157 | class basic_algorithm : public algorithm
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| 158 | {
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| 159 | public:
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| 160 | unsigned short checksum( unsigned char *data, int len );
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| 161 | basic_algorithm( algorithm *last ) : algorithm( last, (char *) "basic" ) { };
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| 162 | };
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| 163 |
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| 164 | unsigned short basic_algorithm::checksum( unsigned char *bbuff, int blen )
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| 165 | {
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| 166 | unsigned short sum = 0;
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| 167 | int i;
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| 168 | for( i = 0; i < blen; i++ )
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| 169 | {
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| 170 | sum += bbuff[ i ];
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| 171 | }
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| 172 | return( sum );
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| 173 | }
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| 174 |
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| 175 | class fletcher16_algorithm : public algorithm
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| 176 | {
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| 177 | public:
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| 178 | unsigned short checksum( unsigned char *data, int len );
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| 179 | fletcher16_algorithm( algorithm *last ) : algorithm( last, (char *) "f-16" ) { }
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| 180 | };
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| 181 |
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| 182 | unsigned short fletcher16_algorithm::checksum( unsigned char* data, int count )
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| 183 | {
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| 184 | unsigned short sum1 = 0;
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| 185 | unsigned short sum2 = 0;
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| 186 | int index;
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| 187 |
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| 188 | for( index = 0; index < count; ++index )
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| 189 | {
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| 190 | sum1 = (sum1 + data[index]) % 255;
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| 191 | sum2 = (sum2 + sum1) % 255;
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| 192 | }
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| 193 |
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| 194 | return (sum2 << 8) | sum1;
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| 195 | }
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| 196 |
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| 197 | //----------------------------------------------------------------------------------------------------
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| 198 | //
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| 199 | // Folded Fletcher's Checksum (what we use in the serial code, from the top of this file)
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| 200 | //
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| 201 |
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| 202 | class folded_fletcher32_algorithm : public algorithm
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| 203 | {
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| 204 | public:
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| 205 | unsigned short checksum( unsigned char *data, int len );
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| 206 | folded_fletcher32_algorithm( algorithm *last ) : algorithm( last, (char *) "fold-f-32" ) { }
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| 207 | };
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| 208 |
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| 209 | unsigned short folded_fletcher32_algorithm::checksum( unsigned char* data, int count )
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| 210 | {
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| 211 | return( ::checksum( (unsigned short *) data, count/2 ) );
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| 212 | }
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| 213 |
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| 214 | //----------------------------------------------------------------------------------------------------
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| 215 | //
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| 216 | // Test Driver and Support routines
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| 217 | //
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| 218 |
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| 219 | void randomize_buff( unsigned char *bbuff, int blen )
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| 220 | {
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| 221 | int i;
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| 222 | for( i = 0; i < blen; i++ )
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| 223 | bbuff[i] = rand() % 255;
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| 224 | }
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| 225 |
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| 226 | #define BBUFF_LENGTH 512
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| 227 |
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| 228 | unsigned char bbuff[ BBUFF_LENGTH ];
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| 229 |
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| 230 | int main( int argc, char *argv[] )
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| 231 | {
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| 232 | algorithm *a, *algorithms;
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| 233 |
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| 234 | unsigned short c;
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| 235 |
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| 236 | double p;
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| 237 | double average;
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| 238 |
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| 239 | unsigned long iterations;
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| 240 |
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| 241 | time_t now;
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| 242 |
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| 243 | algorithms = new folded_fletcher32_algorithm( NULL );
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| 244 | algorithms = new fletcher16_algorithm( algorithms );
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| 245 | algorithms = new crc16_algorithm( algorithms );
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| 246 | algorithms = new basic_algorithm( algorithms );
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| 247 |
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| 248 | time( &now );
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| 249 | srand((unsigned int)now);
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| 250 |
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| 251 | if( argc != 2 )
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| 252 | {
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| 253 | fprintf( stderr, "usage: checksum number_of_iterations\n" );
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| 254 | exit( 1 );
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| 255 | }
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| 256 | else
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| 257 | iterations = atol( argv[1] );
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| 258 |
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| 259 | #define PRINTROW( E, F, G ) { printf( E ); for( a = algorithms; a; a = a->next ) printf( F, G ); printf( "\n" ); }
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| 260 |
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| 261 | printf( "\nnumber of iterations: %d\n\n", iterations );
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| 262 | PRINTROW( " ", "%10s ", a->title );
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| 263 | PRINTROW( "=======", "============", NULL );
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| 264 |
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| 265 | for( a = algorithms; a; a = a->next )
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| 266 | {
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| 267 | a->found = (unsigned long *) calloc( BUCKETS, sizeof(long) );
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| 268 |
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| 269 | a->zero = (unsigned long) a->checksum( bbuff, BBUFF_LENGTH );
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| 270 |
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| 271 | a->min = iterations+1;
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| 272 | }
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| 273 |
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| 274 | printf( "\n" );
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| 275 | PRINTROW( "zero ", "%10d ", a->zero );
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| 276 |
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| 277 | for( int t = 0; t < iterations; t++ )
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| 278 | {
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| 279 | randomize_buff( bbuff, BBUFF_LENGTH );
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| 280 |
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| 281 | for( a = algorithms; a; a = a->next )
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| 282 | a->found[ a->checksum( bbuff, BBUFF_LENGTH ) ]++;
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| 283 | }
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| 284 |
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| 285 | average = iterations / 65536.0;
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| 286 |
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| 287 | for( int t = 0; t < 65536; t++ )
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| 288 | {
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| 289 | for( a = algorithms; a; a = a->next )
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| 290 | {
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| 291 | a->total += a->found[ t ];
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| 292 | if( !a->found[ t ] )
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| 293 | a->empty++;
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| 294 | if( a->found[ t ] > a->max )
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| 295 | a->max = a->found[ t ];
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| 296 | if( a->found[ t ] < a->min )
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| 297 | a->min = a->found[ t ];
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| 298 | p = a->found[ t ] - average;
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| 299 | a->stdev += p*p;
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| 300 | }
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| 301 | }
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| 302 |
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| 303 | p = 1.0 / (65536.0-1.0);
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| 304 | for( a = algorithms; a; a = a->next )
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| 305 | {
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| 306 | a->stdev = sqrt( p * a->stdev );
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| 307 | if( a->total != iterations )
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| 308 | fprintf( stderr, "Bad %s\n", a->title );
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| 309 | }
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| 310 |
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| 311 | printf( "\nchecksum distribution test:\n" );
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| 312 | PRINTROW( "empty ", "%10d ", a->empty );
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| 313 | PRINTROW( "min ", "%10d ", a->min );
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| 314 | PRINTROW( "max ", "%10d ", a->max );
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| 315 | PRINTROW( "stdev ", "%10.4lf ", a->stdev );
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| 316 |
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| 317 | for( int t = 0; t < iterations; t++ )
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| 318 | {
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| 319 | randomize_buff( bbuff, BBUFF_LENGTH );
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| 320 |
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| 321 | for( int b = 0; b < BITTEST; b++ )
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| 322 | {
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| 323 | for( a = algorithms; a; a = a->next )
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| 324 | {
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| 325 | a->bittest[ b ] = (a->checksum)( bbuff, BBUFF_LENGTH );
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| 326 | }
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| 327 |
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| 328 | bbuff[ rand() % 512 ] ^= bit[ rand() % 8 ];
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| 329 |
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| 330 | if( b > 0 )
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| 331 | {
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| 332 | for( a = algorithms; a; a = a->next )
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| 333 | {
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| 334 | if( a->bittest[ 0 ] == a->bittest[ b ] )
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| 335 | a->missed[ b ]++;
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| 336 | }
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| 337 | }
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| 338 | }
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| 339 | }
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| 340 |
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| 341 | printf( "\nbit change test:\n" );
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| 342 | for( int t = 1; t < BITTEST; t++ )
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| 343 | {
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| 344 | printf( "%2d ", t );
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| 345 | for( a = algorithms; a; a = a->next )
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| 346 | printf( "%7d ", a->missed[ t ] );
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| 347 | printf( "\n" );
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| 348 | }
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| 349 | }
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| 350 |
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| 351 | #endif
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| 352 |
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| 353 |
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| 354 |
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| 355 |
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