1 | ; Project name : Menu library
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2 | ; Description : ASM library for menu system.
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3 | ; Contains event dispatching loop.
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4 |
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5 | ;--------------- Equates -----------------------------
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6 |
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7 | ; BIOS scan codes
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8 | KEY_ENTER EQU 1Ch
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9 | KEY_ESC EQU 01h
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10 | KEY_UP EQU 48h
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11 | KEY_DOWN EQU 50h
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12 | KEY_PGUP EQU 49h
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13 | KEY_PGDN EQU 51h
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14 | KEY_HOME EQU 47h
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15 | KEY_END EQU 4Fh
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16 | CNT_MENU_KEYS EQU 8 ; Number of menukeys
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17 |
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18 |
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19 | ;-------------- Private global variables -------------
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20 | ; Section containing initialized data
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21 | ;SECTION .data
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22 |
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23 |
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24 | ;-------------- Public functions ---------------------
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25 | ; Section containing code
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26 | SECTION .text
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27 |
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28 |
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29 | ;--------------------------------------------------------------------
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30 | ; Waits keyboard input, updates timeout and dispatch event for
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31 | ; user handler.
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32 | ; Parameters:
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33 | ; SS:BP: Ptr to MENUVARS
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34 | ; Returns:
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35 | ; Nothing
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36 | ; Corrupts registers:
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37 | ; AX, BX, CX, DX
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38 | ;--------------------------------------------------------------------
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39 | ALIGN JUMP_ALIGN
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40 | MenuLoop_Enter:
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41 | ; Get current time for timeout
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42 | call Menu_GetTime ; Get system time ticks to CX:DX
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43 | mov [bp+MENUVARS.wTimeLast], dx ; Store last read time
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44 |
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45 | ; Check if menu operation should be continued
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46 | ALIGN JUMP_ALIGN
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47 | .CheckExit:
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48 | test BYTE [bp+MENUVARS.bFlags], FLG_MNU_EXIT
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49 | jnz .Return ; Return if exit flag set
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50 |
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51 | ; Check if keystroke available
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52 | call Keys_GetStroke ; Get keystroke to AX
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53 | jz .CheckTimeout ; If no keystroke, jump to check timeout
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54 | call MenuLoop_ProcessKey ; Convert keystroke to events
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55 |
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56 | ; Check if timeout needs updating
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57 | ALIGN JUMP_ALIGN
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58 | .CheckTimeout:
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59 | cmp WORD [bp+MENUVARS.wTimeInit], 0 ; Timeout enabled?
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60 | jz .CheckExit ; If not, loop
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61 | call Menu_GetTime ; Get system time ticks to CX:DX
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62 | mov cx, dx ; Copy time loword to CX
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63 | sub dx, [bp+MENUVARS.wTimeLast] ; Has time changed?
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64 | je .CheckExit ; If not, loop
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65 |
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66 | ; Update timeout
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67 | mov [bp+MENUVARS.wTimeLast], cx ; Store last update time
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68 | sub [bp+MENUVARS.wTimeout], dx ; Update timeout
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69 | ja .PrintTimeout ; If time left, just print new value
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70 | call MenuLoop_SendSelEvent ; Send selection event
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71 |
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72 | ; Print timeout value
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73 | ALIGN JUMP_ALIGN
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74 | .PrintTimeout:
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75 | call MenuDraw_Timeout
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76 | xor dx, dx
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77 | call MenuCrsr_PointBelowBrdr
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78 | jmp .CheckExit
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79 |
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80 | ALIGN JUMP_ALIGN
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81 | .Return:
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82 | ret
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83 |
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84 |
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85 | ;--------------------------------------------------------------------
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86 | ; Sends Menu event to user handler (MENUVARS.fnEvent).
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87 | ; MenuLoop_SendSelEvent Sends Menuitem Selected event to user event handler
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88 | ; MenuLoop_SendEvent Sends any event to user event handler
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89 | ; Parameters:
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90 | ; BX: Event code (MenuLoop_SendEvent only)
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91 | ; DX: Event parameter (event specific)
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92 | ; SS:BP: Ptr to MENUVARS
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93 | ; Returns:
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94 | ; AH: Event specific or unused
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95 | ; AL: 1=Event processed
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96 | ; 0=Event not processed (default action if any)
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97 | ; Corrupts registers:
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98 | ; BX, CX, DX
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99 | ;--------------------------------------------------------------------
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100 | ALIGN JUMP_ALIGN
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101 | MenuLoop_SendSelEvent:
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102 | mov bx, EVNT_MNU_SELSET
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103 | ALIGN JUMP_ALIGN
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104 | MenuLoop_SendEvent:
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105 | mov cx, [bp+MENUVARS.wItemSel]
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106 | call [bp+MENUVARS.fnEvent]
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107 | ret
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108 |
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109 |
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110 | ;-------------- Private functions ---------------------
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111 |
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112 |
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113 | ;--------------------------------------------------------------------
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114 | ; Processed menu key input.
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115 | ; Menu keys will be handled and other keys dispatched as key events.
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116 | ; Parameters:
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117 | ; AH: BIOS Scan Code for key
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118 | ; AL: ASCII character
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119 | ; SS:BP: Ptr to MENUVARS
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120 | ; Returns:
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121 | ; Nothing
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122 | ; Corrupts registers:
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123 | ; AX, BX, CX, DX
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124 | ;--------------------------------------------------------------------
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125 | ALIGN JUMP_ALIGN
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126 | MenuLoop_ProcessKey:
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127 | push es
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128 | push di
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129 |
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130 | ; Check if wanted key
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131 | push cs
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132 | pop es ; Copy CS to ES
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133 | mov cx, CNT_MENU_KEYS ; Load number of menu keys
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134 | mov di, .rgbKeyToIdx ; Load offset to translation table
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135 | xchg al, ah ; Scan code to AL
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136 | cld ; SCASB to increment DI
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137 | repne scasb ; Compare [ES:DI] to AL until match
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138 | jne .Dispatch ; If not menukey, jump to dispatch
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139 |
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140 | ; Jump to process menu key
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141 | mov di, CNT_MENU_KEYS-1 ; Convert CX...
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142 | sub di, cx ; ...to lookup index
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143 | shl di, 1 ; Prepare for word lookup
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144 | jmp [cs:di+.rgwMenuKeyJmp]
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145 |
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146 | ; Dispatch key event
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147 | ALIGN JUMP_ALIGN
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148 | .Dispatch:
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149 | xchg al, ah ; Restore AX
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150 | mov bx, EVNT_MNU_KEY
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151 | mov dx, ax ; Copy keys to DX
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152 | call MenuLoop_SendEvent
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153 | ALIGN JUMP_ALIGN
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154 | .Return:
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155 | pop di
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156 | pop es
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157 | ret
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158 |
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159 | ;;;;;;;;;;;;;;;;;;;;;
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160 | ; Menu key handlers ;
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161 | ;;;;;;;;;;;;;;;;;;;;;
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162 |
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163 | ; ENTER pressed
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164 | ALIGN JUMP_ALIGN
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165 | .KeyEnter:
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166 | call MenuLoop_SendSelEvent ; Send selection event
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167 | jmp .Return
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168 |
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169 | ; ESC pressed
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170 | ALIGN JUMP_ALIGN
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171 | .KeyEsc:
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172 | call Menu_Exit
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173 | jc .Return ; User cancelled exit
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174 | mov WORD [bp+MENUVARS.wItemSel], -1
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175 | jmp .Return
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176 |
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177 | ; UP pressed
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178 | ALIGN JUMP_ALIGN
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179 | .KeyUp:
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180 | %ifdef USE_MENU_DIALOGS
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181 | test BYTE [bp+MENUVARS.bFlags], FLG_MNU_NOARRW ; Message dialog mode?
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182 | jnz .TextScrollUp ; If so, go to text scrolling
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183 | %endif
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184 | mov ax, [bp+MENUVARS.wItemSel] ; Load selected index
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185 | test ax, ax ; Already at top?
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186 | jz .KeyEnd ; If so, go to end
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187 | mov dx, ax ; Copy selected index to DX
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188 | dec ax ; Decrement menuitem index
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189 | mov [bp+MENUVARS.wItemSel], ax ; Store new index
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190 | cmp ax, [bp+MENUVARS.wItemTop] ; Need to scroll?
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191 | jb SHORT .ScrollUp
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192 | jmp .DrawSelection ; If not, go to draw selection
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193 | ALIGN JUMP_ALIGN
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194 | .ScrollUp:
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195 | dec WORD [bp+MENUVARS.wItemTop] ; Scroll
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196 | jmp .ScrollMenu
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197 |
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198 | %ifdef USE_MENU_DIALOGS
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199 | ALIGN JUMP_ALIGN
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200 | .TextScrollUp:
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201 | cmp WORD [bp+MENUVARS.wItemTop], 0 ; Already at the top?
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202 | jz .Return ; If so, return
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203 | dec WORD [bp+MENUVARS.wItemTop]
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204 | jmp .ScrollMenu
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205 | %endif
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206 |
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207 | ; DOWN pressed
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208 | ALIGN JUMP_ALIGN
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209 | .KeyDown:
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210 | %ifdef USE_MENU_DIALOGS
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211 | test BYTE [bp+MENUVARS.bFlags], FLG_MNU_NOARRW ; Message dialog mode?
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212 | jnz .TextScrollDown ; If so, go to text scrolling
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213 | %endif
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214 | mov ax, [bp+MENUVARS.wItemSel] ; Load selected index
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215 | mov dx, ax ; Copy selected index to DX
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216 | inc ax ; Increment menuitem index
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217 | cmp ax, [bp+MENUVARS.wItemCnt] ; Already at bottom?
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218 | je .KeyHome ; If so, go to beginning
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219 | mov [bp+MENUVARS.wItemSel], ax ; Store new menuitem index
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220 | eMOVZX bx, [bp+MENUVARS.bVisCnt] ; Load number of visible items
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221 | add bx, [bp+MENUVARS.wItemTop] ; BX to one past last visible index
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222 | cmp ax, bx ; Need to scroll?
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223 | jae .ScrollDown
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224 | jmp .DrawSelection
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225 | ALIGN JUMP_ALIGN
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226 | .ScrollDown:
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227 | inc WORD [bp+MENUVARS.wItemTop] ; Scroll
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228 | jmp .ScrollMenu
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229 |
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230 | %ifdef USE_MENU_DIALOGS
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231 | ALIGN JUMP_ALIGN
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232 | .TextScrollDown:
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233 | eMOVZX ax, [bp+MENUVARS.bVisCnt] ; Load visible items
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234 | add ax, [bp+MENUVARS.wItemTop] ; Add topmost menuitem index
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235 | cmp ax, [bp+MENUVARS.wItemCnt] ; Already at the bottom?
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236 | jae .Return ; If so, return
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237 | inc WORD [bp+MENUVARS.wItemTop]
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238 | jmp .ScrollMenu
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239 | %endif
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240 |
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241 | ; HOME pressed
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242 | ALIGN JUMP_ALIGN
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243 | .KeyHome:
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244 | xor ax, ax
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245 | mov [bp+MENUVARS.wItemSel], ax
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246 | mov [bp+MENUVARS.wItemTop], ax
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247 | jmp .ScrollMenu
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248 |
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249 | ; END pressed
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250 | ALIGN JUMP_ALIGN
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251 | .KeyEnd:
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252 | mov ax, [bp+MENUVARS.wItemCnt] ; Load number if menuitems
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253 | mov bx, ax ; Copy menuitem count to BX
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254 | dec ax ; Decrement for last index
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255 | mov [bp+MENUVARS.wItemSel], ax ; Store new selection
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256 | sub bl, [bp+MENUVARS.bVisCnt] ; BX to first menuitem to draw
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257 | sbb bh, 0
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258 | mov [bp+MENUVARS.wItemTop], bx ; Store first menuitem to draw
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259 | jnc .ScrollMenu
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260 | mov WORD [bp+MENUVARS.wItemTop], 0 ; Overflow, start with 0
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261 | jmp .ScrollMenu
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262 |
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263 | ; PGUP pressed
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264 | ALIGN JUMP_ALIGN
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265 | .KeyPgUp:
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266 | mov ax, [bp+MENUVARS.wItemSel] ; Load selected index
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267 | div BYTE [bp+MENUVARS.bVisCnt] ; AL=Current page index
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268 | sub al, 1 ; Decrement page
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269 | jc .KeyHome ; Select first item if overflow
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270 | mul BYTE [bp+MENUVARS.bVisCnt] ; AX=Fist menuitem on page
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271 | mov [bp+MENUVARS.wItemSel], ax
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272 | mov [bp+MENUVARS.wItemTop], ax
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273 | jmp .ScrollMenu
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274 |
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275 | ; PGDN pressed
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276 | ALIGN JUMP_ALIGN
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277 | .KeyPgDn:
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278 | mov ax, [bp+MENUVARS.wItemSel] ; Load selected index
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279 | div BYTE [bp+MENUVARS.bVisCnt] ; AL=Current page index
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280 | inc ax ; Increment page
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281 | mul BYTE [bp+MENUVARS.bVisCnt] ; AX=First menuitem on page
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282 | eMOVZX bx, [bp+MENUVARS.bVisCnt] ; Load number of visible items
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283 | add bx, ax ; BX now one past last visible
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284 | cmp bx, [bp+MENUVARS.wItemCnt] ; Went over last?
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285 | jae .KeyEnd ; If so, select last menuitem
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286 | mov [bp+MENUVARS.wItemSel], ax
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287 | mov [bp+MENUVARS.wItemTop], ax
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288 | ; Fall to .ScrollMenu
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289 |
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290 | ; Menuitem selection changed, redraw all items
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291 | ALIGN JUMP_ALIGN
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292 | .ScrollMenu:
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293 | mov bx, EVNT_MMU_SELCHG
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294 | call MenuLoop_SendEvent
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295 | call Menu_RestartTimeout
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296 | xor cx, cx ; Invalidate...
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297 | dec cx ; ...all menuitems
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298 | mov dl, MFL_UPD_ITEM
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299 | call Menu_Invalidate
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300 | jmp .Return
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301 |
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302 | ; Menuitem selection changed, only two items needs to be redrawn
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303 | ALIGN JUMP_ALIGN
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304 | .DrawSelection:
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305 | MINMAX_U ax, dx ; First menuitem to AX, next to DX
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306 | push dx ; Store second to draw
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307 | push ax ; Store first to draw
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308 | mov bx, EVNT_MMU_SELCHG
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309 | call MenuLoop_SendEvent
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310 | call Menu_RestartTimeout
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311 | pop cx ; First to draw to CX
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312 | call MenuCrsr_PointNthItem ; Set cursor position
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313 | call MenuDraw_Item ; Draw first menuitem
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314 | pop cx ; Second to draw to CX
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315 | call MenuDraw_Item ; Draw second menuitem
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316 | jmp .Return
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317 |
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318 | ALIGN WORD_ALIGN
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319 | .rgwMenuKeyJmp:
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320 | dw .KeyEnter ; KEY_ENTER
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321 | dw .KeyEsc ; KEY_ESC
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322 | dw .KeyUp ; KEY_UP
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323 | dw .KeyDown ; KEY_DOWN
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324 | dw .KeyPgUp ; KEY_PGUP
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325 | dw .KeyPgDn ; KEY_PGDN
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326 | dw .KeyHome ; KEY_HOME
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327 | dw .KeyEnd ; KEY_END
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328 | ; Scan code to jump index translation table
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329 | .rgbKeyToIdx:
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330 | db KEY_ENTER, KEY_ESC, KEY_UP, KEY_DOWN,
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331 | db KEY_PGUP, KEY_PGDN, KEY_HOME, KEY_END
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