source: xtideuniversalbios/trunk/Assembly_Library/Src/Display/DisplayPrint.asm@ 490

Last change on this file since 490 was 489, checked in by gregli@…, 12 years ago

Added version string to initial title banner, for cases where there is not a boot menu (just hotkeys, or no hotkeys). Also ifdef'd out some unused code.

File size: 12.4 KB
Line 
1; Project name : Assembly Library
2; Description : Functions for display output.
3
4;
5; XTIDE Universal BIOS and Associated Tools
6; Copyright (C) 2009-2010 by Tomi Tilli, 2011-2012 by XTIDE Universal BIOS Team.
7;
8; This program is free software; you can redistribute it and/or modify
9; it under the terms of the GNU General Public License as published by
10; the Free Software Foundation; either version 2 of the License, or
11; (at your option) any later version.
12;
13; This program is distributed in the hope that it will be useful,
14; but WITHOUT ANY WARRANTY; without even the implied warranty of
15; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16; GNU General Public License for more details.
17; Visit http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
18;
19
20; Section containing code
21SECTION .text
22
23
24;--------------------------------------------------------------------
25; Supports following formatting types:
26; %a Specifies attribute for next character
27; %A Specifies attribute for remaining string (or until next %A)
28; %d Prints signed 16-bit decimal integer
29; %u Prints unsigned 16-bit decimal integer
30; %x Prints 16-bit hexadecimal integer
31; %s Prints string (from CS segment)
32; %S Prints string (far pointer)
33; %c Prints character
34; %t Prints character number of times (character needs to be pushed first, then repeat times)
35; %% Prints '%' character (no parameter pushed)
36;
37; Any placeholder can be set to minimum length by specifying
38; minimum number of characters. For example %8d would append spaces
39; after integer so that at least 8 characters would be printed.
40;
41; When placing '-' after number, then spaces will be used for prepending.
42; For example %8-d would prepend integer with spaces so that at least
43; 8 characters would be printed.
44;
45; DisplayPrint_FormattedNullTerminatedStringFromCSSI
46; Parameters:
47; BP: SP before pushing parameters
48; DS: BDA segment (zero)
49; CS:SI: Pointer to string to format
50; ES:DI: Ptr to cursor location in video RAM
51; Stack: Parameters for formatting placeholders.
52; Parameter for first placeholder must be pushed first.
53; Low word must pushed first for placeholders requiring
54; 32-bit parameters (two words).
55; Returns:
56; DI: Updated offset to video RAM
57; Corrupts registers:
58; AX, DX
59;--------------------------------------------------------------------
60ALIGN DISPLAY_JUMP_ALIGN
61DisplayPrint_FormattedNullTerminatedStringFromCSSI:
62 push bp
63 push si
64 push cx
65 push bx
66 push WORD [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bAttribute]
67
68 dec bp ; Point BP to...
69 dec bp ; ...first stack parameter
70 call DisplayFormat_ParseCharacters
71
72 ; Pop original character attribute
73 pop ax
74 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bAttribute], al
75
76 pop bx
77 pop cx
78 pop si
79 pop bp
80
81 ret
82
83
84;--------------------------------------------------------------------
85; DisplayPrint_SignedWordFromAXWithBaseInBX
86; Parameters:
87; AX: Word to display
88; BX: Integer base (binary=2, octal=8, decimal=10, hexadecimal=16)
89; DS: BDA segment (zero)
90; ES:DI: Ptr to cursor location in video RAM
91; Returns:
92; DI: Updated offset to video RAM
93; Corrupts registers:
94; AX, DX
95;--------------------------------------------------------------------
96%ifndef EXCLUDE_FROM_XTIDE_UNIVERSAL_BIOS
97ALIGN DISPLAY_JUMP_ALIGN
98DisplayPrint_SignedWordFromAXWithBaseInBX:
99 test ax, ax
100 jns SHORT DisplayPrint_WordFromAXWithBaseInBX
101
102 push ax
103 mov al, '-'
104 call DisplayPrint_CharacterFromAL
105 pop ax
106 neg ax
107 ; Fall to DisplayPrint_WordFromAXWithBaseInBX
108%endif
109
110
111%ifndef MODULE_STRINGS_COMPRESSED
112;--------------------------------------------------------------------
113; DisplayPrint_WordFromAXWithBaseInBX
114; Parameters:
115; AX: Word to display
116; BX: Integer base (binary=2, octal=8, decimal=10, hexadecimal=16)
117; DS: BDA segment (zero)
118; ES:DI: Ptr to cursor location in video RAM
119; Returns:
120; DI: Updated offset to video RAM
121; Corrupts registers:
122; AX, DX
123;--------------------------------------------------------------------
124ALIGN DISPLAY_JUMP_ALIGN
125DisplayPrint_WordFromAXWithBaseInBX:
126 push cx
127 push bx
128
129 xor cx, cx
130ALIGN DISPLAY_JUMP_ALIGN
131.DivideLoop:
132 xor dx, dx ; DX:AX now holds the integer
133 div bx ; Divide DX:AX by base
134 push dx ; Push remainder
135 inc cx ; Increment character count
136 test ax, ax ; All divided?
137 jnz SHORT .DivideLoop ; If not, loop
138
139PrintAllPushedDigits:
140 mov bx, g_rgcDigitToCharacter
141ALIGN DISPLAY_JUMP_ALIGN
142.PrintNextDigit:
143 pop ax ; Pop digit
144 cs xlatb
145 call DisplayPrint_CharacterFromAL
146 loop .PrintNextDigit
147
148 pop bx
149 pop cx
150 ret
151
152g_rgcDigitToCharacter: db "0123456789ABCDEF"
153
154;--------------------------------------------------------------------
155; DisplayPrint_QWordFromSSBPwithBaseInBX
156; Parameters:
157; SS:BP: QWord to display
158; BX: Integer base (binary=2, octal=8, decimal=10, hexadecimal=16)
159; DS: BDA segment (zero)
160; ES:DI: Ptr to cursor location in video RAM
161; Returns:
162; DI: Updated offset to video RAM
163; Corrupts registers:
164; AX, DX, [SS:BP]
165;--------------------------------------------------------------------
166%ifndef EXCLUDE_FROM_XTIDECFG ; Not used in XTIDECFG
167ALIGN DISPLAY_JUMP_ALIGN
168DisplayPrint_QWordFromSSBPwithBaseInBX:
169 push cx
170 push bx
171
172 mov cx, bx ; CX = Integer base
173 xor bx, bx ; BX = Character count
174ALIGN DISPLAY_JUMP_ALIGN
175.DivideLoop:
176 call Math_DivQWatSSBPbyCX; Divide by base
177 push dx ; Push remainder
178 inc bx ; Increment character count
179 cmp WORD [bp], BYTE 0 ; All divided?
180 jne SHORT .DivideLoop ; If not, loop
181 mov cx, bx ; Character count to CX
182 jmp SHORT PrintAllPushedDigits
183%endif ; EXCLUDE_FROM_XTIDECFG
184
185%endif ; MODULE_STRINGS_COMPRESSED
186
187
188;--------------------------------------------------------------------
189; DisplayPrint_CharacterBufferFromBXSIwithLengthInCX
190; Parameters:
191; CX: Buffer length (characters)
192; BX:SI: Ptr to NULL terminated string
193; DS: BDA segment (zero)
194; ES:DI: Ptr to cursor location in video RAM
195; Returns:
196; DI: Updated offset to video RAM
197; Corrupts registers:
198; AX, DX
199;--------------------------------------------------------------------
200%ifndef EXCLUDE_FROM_XTIDE_UNIVERSAL_BIOS
201ALIGN DISPLAY_JUMP_ALIGN
202DisplayPrint_CharacterBufferFromBXSIwithLengthInCX:
203 jcxz .NothingToPrintSinceZeroLength
204 push si
205 push cx
206
207ALIGN DISPLAY_JUMP_ALIGN
208.PrintNextCharacter:
209 mov ds, bx
210 lodsb
211 LOAD_BDA_SEGMENT_TO ds, dx
212 call DisplayPrint_CharacterFromAL
213 loop .PrintNextCharacter
214
215 pop cx
216 pop si
217.NothingToPrintSinceZeroLength:
218 ret
219%endif
220
221
222%ifdef INCLUDE_MENU_LIBRARY
223;--------------------------------------------------------------------
224; DisplayPrint_ClearScreenWithCharInALandAttributeInAH
225; Parameters:
226; AL: Character to clear with
227; AH: Attribute to clear with
228; DS: BDA segment (zero)
229; ES:DI: Ptr to cursor location in video RAM
230; Returns:
231; Nothing
232; Corrupts registers:
233; AX, DX
234;--------------------------------------------------------------------
235ALIGN DISPLAY_JUMP_ALIGN
236DisplayPrint_ClearScreenWithCharInALandAttributeInAH:
237 push di
238 push cx
239
240 xchg cx, ax
241 xor ax, ax
242 call DisplayCursor_SetCoordinatesFromAX ; Updates DI
243 call DisplayPage_GetColumnsToALandRowsToAH
244 mul ah ; AX = AL*AH = Characters on screen
245 xchg cx, ax ; AX = Char+Attr, CX = WORDs to store
246 rep stosw
247
248 pop cx
249 pop di
250 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.fpCursorPosition], di
251 ret
252%endif
253
254;--------------------------------------------------------------------
255; DisplayPrint_ClearAreaWithHeightInAHandWidthInAL
256; Parameters:
257; AH: Area height
258; AL: Area width
259; DS: BDA segment (zero)
260; ES:DI: Ptr to cursor location in video RAM
261; Returns:
262; DI: Updated offset to video RAM
263; Corrupts registers:
264; AX, DX
265;--------------------------------------------------------------------
266%ifndef EXCLUDE_FROM_XTIDE_UNIVERSAL_BIOS
267ALIGN DISPLAY_JUMP_ALIGN
268DisplayPrint_ClearAreaWithHeightInAHandWidthInAL:
269 push si
270 push cx
271 push bx
272
273 xchg bx, ax ; Area size to BX
274 call DisplayCursor_GetSoftwareCoordinatesToAX
275 xchg si, ax ; Software (Y,X) coordinates now in SI
276 xor cx, cx
277
278ALIGN DISPLAY_JUMP_ALIGN
279.ClearRowLoop:
280 mov cl, bl ; Area width now in CX
281 mov al, SCREEN_BACKGROUND_CHARACTER
282 call DisplayPrint_RepeatCharacterFromALwithCountInCX
283
284 xchg ax, si ; Coordinates to AX
285 inc ah ; Increment row
286 mov si, ax
287 call DisplayCursor_SetCoordinatesFromAX
288 dec bh ; Decrement rows left
289 jnz SHORT .ClearRowLoop
290
291 pop bx
292 pop cx
293 pop si
294 ret
295%endif
296
297
298;--------------------------------------------------------------------
299; DisplayPrint_RepeatCharacterFromALwithCountInCX
300; Parameters:
301; AL: Character to display
302; CX: Repeat count
303; DS: BDA segment (zero)
304; ES:DI: Ptr to cursor location in video RAM
305; Returns:
306; DI: Updated offset to video RAM
307; Corrupts registers:
308; DX
309;--------------------------------------------------------------------
310ALIGN DISPLAY_JUMP_ALIGN
311DisplayPrint_RepeatCharacterFromALwithCountInCX:
312 jcxz .NothingToRepeat
313 push cx
314
315ALIGN DISPLAY_JUMP_ALIGN
316.RepeatCharacter:
317 push ax
318 call DisplayPrint_CharacterFromAL
319 pop ax
320 loop .RepeatCharacter
321
322 pop cx
323.NothingToRepeat:
324 ret
325
326
327;--------------------------------------------------------------------
328; DisplayPrint_NullTerminatedStringFromCSSI
329; Parameters:
330; CS:SI: Ptr to NULL terminated string
331; DS: BDA segment (zero)
332; ES:DI: Ptr to cursor location in video RAM
333; Returns:
334; DI: Updated offset to video RAM
335; Corrupts registers:
336; AX, DX
337;--------------------------------------------------------------------
338%ifndef MODULE_STRINGS_COMPRESSED
339;;;
340;;; Take care when using this routine with compressed strings (which is why it is disabled).
341;;; All strings in CSSI should go through the DisplayFormatCompressed code to be decoded.
342;;;
343ALIGN DISPLAY_JUMP_ALIGN
344DisplayPrint_NullTerminatedStringFromCSSI:
345 push bx
346 mov bx, cs
347 call DisplayPrint_NullTerminatedStringFromBXSI
348 pop bx
349 ret
350%endif
351
352
353;;;
354;;; Note that the following routines need to be at the bottom of this file
355;;; to accomodate short jumps from the next file (DisplayFormat/DisplayFormatCompressed)
356;;;
357
358;--------------------------------------------------------------------
359; DisplayPrint_Newline
360; Parameters:
361; DS: BDA segment (zero)
362; ES:DI: Ptr to cursor location in video RAM
363; Returns:
364; DI: Updated offset to video RAM
365; Corrupts registers:
366; AX, DX
367;--------------------------------------------------------------------
368%ifdef MODULE_STRINGS_COMPRESSED
369ALIGN DISPLAY_JUMP_ALIGN
370DisplayPrint_Newline_FormatAdjustBP:
371 inc bp ; we didn't need a parameter after all, readjust BP
372 inc bp
373 ; fall through to DisplayPrint_Newline
374%endif
375
376ALIGN DISPLAY_JUMP_ALIGN
377DisplayPrint_Newline:
378 mov al, LF
379 call DisplayPrint_CharacterFromAL
380 mov al, CR
381 ; Fall to DisplayPrint_CharacterFromAL
382
383;--------------------------------------------------------------------
384; DisplayPrint_CharacterFromAL
385; Parameters:
386; AL: Character to display
387; Zero value is ignored (no characer is printed)
388; DS: BDA segment (zero)
389; ES:DI: Ptr to cursor location in video RAM
390; Returns:
391; DI: Updated offset to video RAM
392; Corrupts registers:
393; AX, DX
394;--------------------------------------------------------------------
395ALIGN DISPLAY_JUMP_ALIGN
396DisplayPrint_CharacterFromAL:
397 test al,al
398 jz DisplayPrint_Ret
399
400 mov ah, [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bAttribute]
401 jmp [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.fnCharOut]
402
403
404;--------------------------------------------------------------------
405; DisplayPrint_NullTerminatedStringFromBXSI
406; Parameters:
407; DS: BDA segment (zero)
408; BX:SI: Ptr to NULL terminated string
409; ES:DI: Ptr to cursor location in video RAM
410; Returns:
411; DI: Updated offset to video RAM
412; Corrupts registers:
413; AX, DX
414;--------------------------------------------------------------------
415ALIGN DISPLAY_JUMP_ALIGN
416DisplayPrint_NullTerminatedStringFromBXSI:
417 push si
418 push cx
419
420 xor cx, cx
421ALIGN DISPLAY_JUMP_ALIGN
422.PrintNextCharacter:
423 mov ds, bx ; String segment to DS
424 lodsb
425 mov ds, cx ; BDA segment to DS
426 test al, al ; NULL?
427 jz SHORT .EndOfString
428 call DisplayPrint_CharacterFromAL
429 jmp SHORT .PrintNextCharacter
430
431ALIGN DISPLAY_JUMP_ALIGN
432.EndOfString:
433 pop cx
434 pop si
435
436DisplayPrint_Ret: ; random ret to jump to
437 ret
438
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