source: xtideuniversalbios/trunk/Assembly_Library/Src/Display/DisplayPrint.asm@ 63

Last change on this file since 63 was 52, checked in by Tomi Tilli, 14 years ago

Changes to Assembly Library:
Completely rewritten line splitting (slower but no need to modify string).
Some changes to string processing functions.
Saved few bytes from CGA detection.

File size: 9.4 KB
RevLine 
[41]1; File name : Display.asm
2; Project name : Assembly Library
3; Created date : 26.6.2010
[52]4; Last update : 11.10.2010
[41]5; Author : Tomi Tilli
6; Description : Functions for display output.
7
8; Section containing code
9SECTION .text
10
11;--------------------------------------------------------------------
12; Supports following formatting types:
13; %a Specifies attribute for next character
14; %A Specifies attribute for remaining string (or until next %A)
15; %d Prints signed 16-bit decimal integer
16; %u Prints unsigned 16-bit decimal integer
17; %x Prints 16-bit hexadecimal integer
18; %s Prints string (from CS segment)
19; %S Prints string (far pointer)
20; %c Prints character
21; %t Prints character number of times (character needs to be pushed first, then repeat times)
22; %% Prints '%' character (no parameter pushed)
23;
24; Any placeholder can be set to minimum length by specifying
25; minimum number of characters. For example %8d would append spaces
26; after integer so that at least 8 characters would be printed.
[48]27;
28; When placing '-' after number, then spaces will be used for prepending.
29; For example %8-d would prepend integer with spaces so that at least
30; 8 characters would be printed.
[41]31;
32; DisplayPrint_FormattedNullTerminatedStringFromCSSI
33; Parameters:
34; BP: SP before pushing parameters
35; DS: BDA segment (zero)
36; CS:SI: Pointer to string to format
37; ES:DI: Ptr to cursor location in video RAM
38; Stack: Parameters for formatting placeholders.
39; Parameter for first placeholder must be pushed first.
40; Low word must pushed first for placeholders requiring
41; 32-bit parameters (two words).
42; Returns:
43; DI: Updated offset to video RAM
44; Corrupts registers:
45; AX, DX
46;--------------------------------------------------------------------
47ALIGN JUMP_ALIGN
48DisplayPrint_FormattedNullTerminatedStringFromCSSI:
49 push bp
50 push si
51 push cx
52 push bx
53 push WORD [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bAttribute]
54
55 dec bp ; Point BP to...
56 dec bp ; ...first stack parameter
57 call DisplayFormat_ParseCharacters
58
59 ; Pop original character attribute
60 pop ax
61 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bAttribute], al
62
63 pop bx
64 pop cx
65 pop si
66 pop bp
67 ret
68
69
70;--------------------------------------------------------------------
[44]71; DisplayPrint_SignedWordFromAXWithBaseInBX
[41]72; Parameters:
73; AX: Word to display
[44]74; BX: Integer base (binary=2, octal=8, decimal=10, hexadecimal=16)
[41]75; DS: BDA segment (zero)
76; ES:DI: Ptr to cursor location in video RAM
77; Returns:
78; DI: Updated offset to video RAM
79; Corrupts registers:
80; AX, DX
81;--------------------------------------------------------------------
82ALIGN JUMP_ALIGN
[44]83DisplayPrint_SignedWordFromAXWithBaseInBX:
84 test ax, ax
85 jns SHORT DisplayPrint_WordFromAXWithBaseInBX
[41]86
87 push ax
88 mov al, '-'
89 call DisplayPrint_CharacterFromAL
90 pop ax
91 neg ax
[44]92 ; Fall to DisplayPrint_WordFromAXWithBaseInBX
[41]93
94;--------------------------------------------------------------------
95; DisplayPrint_WordFromAXWithBaseInBX
96; Parameters:
97; AX: Word to display
98; BX: Integer base (binary=2, octal=8, decimal=10, hexadecimal=16)
99; DS: BDA segment (zero)
100; ES:DI: Ptr to cursor location in video RAM
101; Returns:
102; DI: Updated offset to video RAM
103; Corrupts registers:
104; AX, DX
105;--------------------------------------------------------------------
106ALIGN JUMP_ALIGN
107DisplayPrint_WordFromAXWithBaseInBX:
108 push cx
[44]109 push bx
[41]110
111 xor cx, cx
112ALIGN JUMP_ALIGN
113.DivideLoop:
114 xor dx, dx ; DX:AX now holds the integer
115 div bx ; Divide DX:AX by base
116 push dx ; Push remainder
117 inc cx ; Increment character count
118 test ax, ax ; All divided?
119 jnz SHORT .DivideLoop ; If not, loop
[44]120
121 mov bx, .rgcDigitToCharacter
[41]122ALIGN JUMP_ALIGN
[44]123.PrintNextDigit:
124 pop ax ; Pop digit
125 eSEG cs
126 xlatb
[41]127 call DisplayPrint_CharacterFromAL
[44]128 loop .PrintNextDigit
[41]129
[44]130 pop bx
[41]131 pop cx
132 ret
133.rgcDigitToCharacter: db "0123456789ABCDEF"
134
135
136;--------------------------------------------------------------------
137; DisplayPrint_CharacterBufferFromBXSIwithLengthInCX
138; Parameters:
139; CX: Buffer length (characters)
140; BX:SI: Ptr to NULL terminated string
141; DS: BDA segment (zero)
142; ES:DI: Ptr to cursor location in video RAM
143; Returns:
144; DI: Updated offset to video RAM
145; Corrupts registers:
146; AX, DX
147;--------------------------------------------------------------------
148ALIGN JUMP_ALIGN
149DisplayPrint_CharacterBufferFromBXSIwithLengthInCX:
[44]150 jcxz .NothingToPrintSinceZeroLength
151 push si
[41]152 push cx
153
154ALIGN JUMP_ALIGN
[44]155.PrintNextCharacter:
156 mov ds, bx
157 lodsb
158 LOAD_BDA_SEGMENT_TO ds, dx
159 call DisplayPrint_CharacterFromAL
160 loop .PrintNextCharacter
161
162 LOAD_BDA_SEGMENT_TO ds, dx
[41]163 pop cx
[44]164 pop si
165.NothingToPrintSinceZeroLength:
[41]166 ret
167
168
169;--------------------------------------------------------------------
170; DisplayPrint_NullTerminatedStringFromCSSI
171; Parameters:
172; CS:SI: Ptr to NULL terminated string
173; DS: BDA segment (zero)
174; ES:DI: Ptr to cursor location in video RAM
175; Returns:
176; DI: Updated offset to video RAM
177; Corrupts registers:
178; AX, DX
179;--------------------------------------------------------------------
180ALIGN JUMP_ALIGN
181DisplayPrint_NullTerminatedStringFromCSSI:
[44]182 push bx
[41]183 mov bx, cs
[44]184 call DisplayPrint_NullTerminatedStringFromBXSI
185 pop bx
186 ret
[41]187
[44]188
[41]189;--------------------------------------------------------------------
190; DisplayPrint_NullTerminatedStringFromBXSI
191; Parameters:
192; DS: BDA segment (zero)
193; BX:SI: Ptr to NULL terminated string
194; ES:DI: Ptr to cursor location in video RAM
195; Returns:
196; DI: Updated offset to video RAM
197; Corrupts registers:
198; AX, DX
199;--------------------------------------------------------------------
200ALIGN JUMP_ALIGN
201DisplayPrint_NullTerminatedStringFromBXSI:
[44]202 push si
203 push cx
[41]204
[44]205 xor cx, cx
[41]206ALIGN JUMP_ALIGN
[44]207.PrintNextCharacter:
208 mov ds, bx ; String segment to DS
209 lodsb
210 mov ds, cx ; BDA segment to DS
211 test al, al ; NULL?
212 jz SHORT .EndOfString
213 call DisplayPrint_CharacterFromAL
214 jmp SHORT .PrintNextCharacter
[41]215
216ALIGN JUMP_ALIGN
[44]217.EndOfString:
218 pop cx
219 pop si
[41]220 ret
221
222
223;--------------------------------------------------------------------
224; DisplayPrint_ClearScreen
225; Parameters:
226; DS: BDA segment (zero)
227; ES:DI: Ptr to cursor location in video RAM
228; Returns:
229; Nothing
230; Corrupts registers:
231; AX, DX
232;--------------------------------------------------------------------
233ALIGN JUMP_ALIGN
234DisplayPrint_ClearScreen:
235 push di
236 xor ax, ax
237 call DisplayCursor_SetCoordinatesFromAX
238 call DisplayPage_GetColumnsToALandRowsToAH
239 call DisplayPrint_ClearAreaWithHeightInAHandWidthInAL
240 pop di
241 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.fpCursorPosition], di
242 ret
243
244
245;--------------------------------------------------------------------
246; DisplayPrint_ClearAreaWithHeightInAHandWidthInAL
247; Parameters:
248; AH: Area height
249; AL: Area width
250; DS: BDA segment (zero)
251; ES:DI: Ptr to cursor location in video RAM
252; Returns:
[42]253; DI: Updated offset to video RAM
[41]254; Corrupts registers:
255; AX, DX
256;--------------------------------------------------------------------
257ALIGN JUMP_ALIGN
258DisplayPrint_ClearAreaWithHeightInAHandWidthInAL:
[42]259 push si
[41]260 push cx
261 push bx
262
[42]263 xchg bx, ax ; Area size to BX
[41]264 call DisplayCursor_GetSoftwareCoordinatesToAX
[42]265 xchg si, ax ; Software (Y,X) coordinates now in SI
266 xor cx, cx
[41]267
268ALIGN JUMP_ALIGN
[42]269.ClearRowLoop:
270 mov cl, bl ; Area width now in CX
[44]271 mov al, SCREEN_BACKGROUND_CHARACTER
[42]272 call DisplayPrint_RepeatCharacterFromALwithCountInCX
[41]273
[42]274 xchg ax, si ; Coordinates to AX
275 inc ah ; Increment row
276 mov si, ax
[41]277 call DisplayCursor_SetCoordinatesFromAX
[42]278 dec bh ; Decrement rows left
279 jnz SHORT .ClearRowLoop
[41]280
281 pop bx
282 pop cx
[42]283 pop si
[41]284 ret
[42]285
286
287;--------------------------------------------------------------------
288; DisplayPrint_RepeatCharacterFromALwithCountInCX
289; Parameters:
290; AL: Character to display
291; CX: Repeat count
292; DS: BDA segment (zero)
293; ES:DI: Ptr to cursor location in video RAM
294; Returns:
295; DI: Updated offset to video RAM
296; Corrupts registers:
297; AX, DX
298;--------------------------------------------------------------------
299ALIGN JUMP_ALIGN
300DisplayPrint_RepeatCharacterFromALwithCountInCX:
[44]301 jcxz .NothingToRepeat
302 push cx
303
304ALIGN JUMP_ALIGN
305.RepeatCharacter:
[42]306 push ax
307 call DisplayPrint_CharacterFromAL
308 pop ax
[44]309 loop .RepeatCharacter
310
311 pop cx
312.NothingToRepeat:
[42]313 ret
314
315
316;--------------------------------------------------------------------
[44]317; DisplayPrint_Newline
318; Parameters:
319; DS: BDA segment (zero)
320; ES:DI: Ptr to cursor location in video RAM
321; Returns:
322; DI: Updated offset to video RAM
323; Corrupts registers:
324; AX, DX
325;--------------------------------------------------------------------
326ALIGN JUMP_ALIGN
327DisplayPrint_Newline:
[52]328 mov al, LF
329 call DisplayPrint_CharacterFromAL
[44]330 mov al, CR
331 ; Fall to DisplayPrint_CharacterFromAL
332
333;--------------------------------------------------------------------
[42]334; DisplayPrint_CharacterFromAL
335; Parameters:
336; AL: Character to display
337; DS: BDA segment (zero)
338; ES:DI: Ptr to cursor location in video RAM
339; Returns:
340; DI: Updated offset to video RAM
341; Corrupts registers:
342; AX, DX
343;--------------------------------------------------------------------
344ALIGN JUMP_ALIGN
345DisplayPrint_CharacterFromAL:
346 mov ah, [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bAttribute]
347 jmp [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.fnCharOut]
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