source: xtideuniversalbios/trunk/Assembly_Library/Src/Display/DisplayContext.asm@ 374

Last change on this file since 374 was 369, checked in by gregli@…, 13 years ago

Removed align directives for initalization code and added define for align in boot-time calls to the assembly library (defaulting to 1), resulting in a significant savings for the AT and 386 builds. Fixed a bug with switch command line handling in the serial server. Put in CR characters in licesnse.txt, so that it properly displays on Windows. In the configurator, added default values for user supplied CHS and LBA values, defaulting to values within range when those features are enabled. Updated the copyright message in the configurator as the literal word Copyright is important.

File size: 9.8 KB
RevLine 
[41]1; Project name : Assembly Library
2; Description : Functions for managing display context.
3
4; Section containing code
5SECTION .text
6
7;--------------------------------------------------------------------
8; DisplayContext_Initialize
9; Parameters:
10; DS: BDA segment (zero)
11; Returns:
12; Nothing
13; Corrupts registers:
14; AX, DX, DI
15;--------------------------------------------------------------------
[369]16ALIGN DISPLAY_JUMP_ALIGN
[41]17DisplayContext_Initialize:
18 mov WORD [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.fnCharOut], DEFAULT_CHARACTER_OUTPUT
[44]19 mov BYTE [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bAttribute], SCREEN_BACKGROUND_ATTRIBUTE
[287]20 mov ax, [VIDEO_BDA.wCursorShape]
21 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.wCursorShape], ax
[101]22 ; Fall to .DetectAndSetDisplaySegment
[41]23
24;--------------------------------------------------------------------
25; .DetectAndSetDisplaySegment
26; Parameters:
27; DS: BDA segment (zero)
28; Returns:
29; Nothing
30; Corrupts registers:
[50]31; AX, DX
[41]32;--------------------------------------------------------------------
33.DetectAndSetDisplaySegment:
[50]34 mov ax, COLOR_TEXT_SEGMENT
[41]35 cmp BYTE [VIDEO_BDA.bMode], MDA_TEXT_MODE
[101]36 eCMOVE ah, MONO_TEXT_SEGMENT >> 8
[50]37 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.fpCursorPosition+2], ax
[101]38 ; Fall to .InitializeFlags
[50]39
40;--------------------------------------------------------------------
41; .InitializeFlags
42; Parameters:
43; DS: BDA segment (zero)
44; Returns:
45; Nothing
46; Corrupts registers:
47; AX, DX
48;--------------------------------------------------------------------
49.InitializeFlags:
50 mov dl, FLG_CONTEXT_ATTRIBUTES
51 call CgaSnow_IsCgaPresent
52 jnc SHORT .DoNotSetCgaFlag
53 or dl, FLG_CONTEXT_CGA
54.DoNotSetCgaFlag:
55 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bFlags], dl
[101]56 ; Fall to .InitializeCursor
[41]57
[101]58;--------------------------------------------------------------------
59; .InitializeCursor
60; Parameters:
61; DS: BDA segment (zero)
62; Returns:
63; Nothing
64; Corrupts registers:
65; AX, DX
66;--------------------------------------------------------------------
67.InitializeCursor:
[115]68 call DisplayCursor_GetHardwareCoordinatesToAX ; Coordinates before init
69 call DisplayCursor_SetCoordinatesFromAX ; Cursor to Display Context
[101]70 ; Fall to DisplayContext_SynchronizeToHardware
[41]71
72;--------------------------------------------------------------------
[101]73; DisplayContext_SynchronizeToHardware
74; Parameters:
75; DS: BDA segment (zero)
76; Returns:
77; Nothing
78; Corrupts registers:
79; AX, DX
80;--------------------------------------------------------------------
[369]81ALIGN DISPLAY_JUMP_ALIGN
[101]82DisplayContext_SynchronizeToHardware:
83 call DisplayPage_SynchronizeToHardware
84 call DisplayCursor_SynchronizeShapeToHardware
85 jmp DisplayCursor_SynchronizeCoordinatesToHardware
86
87
88;--------------------------------------------------------------------
[41]89; DisplayContext_Push
90; Parameters:
91; Nothing
92; Returns:
93; Nothing
94; Corrupts registers:
95; AX, DI
96;--------------------------------------------------------------------
[369]97ALIGN DISPLAY_JUMP_ALIGN
[41]98DisplayContext_Push:
99 mov di, ds ; Backup DS
100 LOAD_BDA_SEGMENT_TO ds, ax
101 pop ax ; Pop return address
102
[194]103%ifndef CHECK_FOR_UNUSED_ENTRYPOINTS
[41]104 %assign i 0
105 %rep DISPLAY_CONTEXT_size / 2
106 push WORD [VIDEO_BDA.displayContext + i]
107 %assign i i+2
108 %endrep
[194]109%endif
110
[41]111 mov ds, di ; Restore DS
112 jmp ax
113
114;--------------------------------------------------------------------
115; DisplayContext_Pop
116; Parameters:
117; Nothing
118; Returns:
119; Nothing
120; Corrupts registers:
121; AX, DI
122;--------------------------------------------------------------------
[369]123ALIGN DISPLAY_JUMP_ALIGN
[41]124DisplayContext_Pop:
125 mov di, ds ; Backup DS
126 LOAD_BDA_SEGMENT_TO ds, ax
127 pop ax ; Pop return address
128
[194]129%ifndef CHECK_FOR_UNUSED_ENTRYPOINTS
[41]130 %assign i DISPLAY_CONTEXT_size-2
131 %rep DISPLAY_CONTEXT_size / 2
132 pop WORD [VIDEO_BDA.displayContext + i]
133 %assign i i-2
134 %endrep
[194]135%endif
136
[41]137 push ax ; Push return address
138 push dx
139 call DisplayContext_SynchronizeToHardware
140 pop dx
141 mov ds, di ; Restore DS
142 ret
143
144
145;--------------------------------------------------------------------
[52]146; DisplayContext_PrepareOffScreenBufferInESBXwithLengthInCX
[48]147; Parameters:
[52]148; CX: Off screen buffer length in characters
149; ES:BX: Ptr to off screen buffer
[48]150; Returns:
151; Nothing
152; Corrupts registers:
[52]153; AX, DI
[48]154;--------------------------------------------------------------------
[133]155%ifndef EXCLUDE_FROM_XTIDE_UNIVERSAL_BIOS
[369]156ALIGN DISPLAY_JUMP_ALIGN
[52]157DisplayContext_PrepareOffScreenBufferInESBXwithLengthInCX:
[48]158 push ds
159
160 LOAD_BDA_SEGMENT_TO ds, di
161 xchg ax, bx
162 mov bx, es
163 call DisplayContext_SetCharacterPointerFromBXAX ; ES:DI now has the pointer
164
165 mov bl, ATTRIBUTES_NOT_USED
166 mov ax, BUFFER_OUTPUT_WITH_CHAR_ONLY
167 call DisplayContext_SetCharOutputFunctionFromAXwithAttribFlagInBL
[52]168 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.wCharOutParam], cx
[48]169
170 mov bx, di
171 pop ds
172 ret
[133]173%endif
[48]174
175
176;--------------------------------------------------------------------
[41]177; DisplayContext_SetCharacterPointerFromBXAX
178; Parameters:
179; BX:AX: Ptr to destination for next character to output
180; DS: BDA segment (zero)
181; Returns:
[48]182; ES:DI: Pointer that was in BX:AX
[41]183; Corrupts registers:
184; AX
185;--------------------------------------------------------------------
[133]186%ifndef EXCLUDE_FROM_XTIDE_UNIVERSAL_BIOS
[369]187ALIGN DISPLAY_JUMP_ALIGN
[41]188DisplayContext_SetCharacterPointerFromBXAX:
189 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.fpCursorPosition], ax
190 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.fpCursorPosition+2], bx
191 xchg di, ax
192 mov es, bx
193 ret
[133]194%endif
[41]195
196
197;--------------------------------------------------------------------
198; DisplayContext_GetCharacterPointerToBXAX
199; Parameters:
200; DS: BDA segment (zero)
201; Returns:
202; BX:AX: Ptr to destination for next character to output
203; Corrupts registers:
204; Nothing
205;--------------------------------------------------------------------
[133]206%ifndef EXCLUDE_FROM_XTIDE_UNIVERSAL_BIOS
[369]207ALIGN DISPLAY_JUMP_ALIGN
[41]208DisplayContext_GetCharacterPointerToBXAX:
209 mov ax, [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.fpCursorPosition]
210 mov bx, [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.fpCursorPosition+2]
211 ret
[133]212%endif
[41]213
214
215;--------------------------------------------------------------------
[45]216; DisplayContext_SetCharOutputFunctionFromAXwithAttribFlagInBL
[41]217; Parameters:
218; AX: Offset to character output function
[45]219; BL: Attribute Flag
[41]220; DS: BDA segment (zero)
221; Returns:
222; Nothing
223; Corrupts registers:
[50]224; BL
[41]225;--------------------------------------------------------------------
[369]226ALIGN DISPLAY_JUMP_ALIGN
[45]227DisplayContext_SetCharOutputFunctionFromAXwithAttribFlagInBL:
[50]228 and bl, FLG_CONTEXT_ATTRIBUTES
229 and BYTE [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bFlags], ~FLG_CONTEXT_ATTRIBUTES
230 or [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bFlags], bl
[41]231 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.fnCharOut], ax
232 ret
[194]233
[41]234
235;--------------------------------------------------------------------
236; DisplayContext_SetCharacterAttributeFromAL
237; Parameters:
238; AL: Character attribute
239; DS: BDA segment (zero)
240; Returns:
241; Nothing
242; Corrupts registers:
243; Nothing
244;--------------------------------------------------------------------
[369]245ALIGN DISPLAY_JUMP_ALIGN
[41]246DisplayContext_SetCharacterAttributeFromAL:
247 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bAttribute], al
248 ret
249
250
251;--------------------------------------------------------------------
252; DisplayContext_SetCharacterOutputParameterFromAX
253; Parameters:
254; AX: Parameter for Character Output function
255; DS: BDA segment (zero)
256; Returns:
257; Nothing
258; Corrupts registers:
259; Nothing
260;--------------------------------------------------------------------
[369]261ALIGN DISPLAY_JUMP_ALIGN
[41]262DisplayContext_SetCharacterOutputParameterFromAX:
263 mov [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.wCharOutParam], ax
264 ret
265
[194]266
[41]267;--------------------------------------------------------------------
268; DisplayContext_GetCharacterOutputParameterToDX
269; Parameters:
270; DS: BDA segment (zero)
271; Returns:
272; DX: User parameter for Character Output function
273; Corrupts registers:
274; Nothing
[133]275;--------------------------------------------------------------------
[181]276%ifndef EXCLUDE_FROM_XTIDE_UNIVERSAL_BIOS OR EXCLUDE_FROM_XTIDECFG ; This is currently unused (dead code)
[369]277ALIGN DISPLAY_JUMP_ALIGN
[181]278DisplayContext_GetCharacterOutputParameterToDX:
279 mov dx, [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.wCharOutParam]
280 ret
281%endif
[44]282
283
284;--------------------------------------------------------------------
285; DisplayContext_GetCharacterOffsetToAXfromByteOffsetInAX
286; Parameters:
287; AX: Offset in bytes from some character to another
288; DS: BDA segment (zero)
289; Returns:
290; AX: Offset in characters from some character to another
291; Corrupts registers:
292; Nothing
[133]293;--------------------------------------------------------------------
[201]294%ifndef MODULE_STRINGS_COMPRESSED
[369]295ALIGN DISPLAY_JUMP_ALIGN
[44]296DisplayContext_GetCharacterOffsetToAXfromByteOffsetInAX:
297 test BYTE [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bFlags], FLG_CONTEXT_ATTRIBUTES
298 jz SHORT ReturnOffsetInAX
299 sar ax, 1 ; BYTE count to WORD count
300 ret
[194]301%endif
[44]302
[194]303
[44]304;--------------------------------------------------------------------
305; DisplayContext_GetByteOffsetToAXfromCharacterOffsetInAX
306; Parameters:
307; AX: Offset in characters from some character to another
308; DS: BDA segment (zero)
309; Returns:
310; AX: Offset in bytes from some character to another
311; Corrupts registers:
312; Nothing
[133]313;--------------------------------------------------------------------
[201]314%ifndef MODULE_STRINGS_COMPRESSED
[369]315ALIGN DISPLAY_JUMP_ALIGN
[44]316DisplayContext_GetByteOffsetToAXfromCharacterOffsetInAX:
317 test BYTE [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.bFlags], FLG_CONTEXT_ATTRIBUTES
318 jz SHORT ReturnOffsetInAX
319 sal ax, 1 ; WORD count to BYTE count
[369]320ALIGN DISPLAY_JUMP_ALIGN, ret
[44]321ReturnOffsetInAX:
322 ret
[194]323%endif
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