1 | ; Project name : Assembly Library
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2 | ; Description : Functions for outputting characters to video memory.
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3 | ; These functions are meant to be called by Display_CharacterFromAL
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4 | ; and Display_RepeatCharacterFromAL using function pointer
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5 | ; stored in DISPLAY_CONTEXT.
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6 |
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7 | ; Section containing code
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8 | SECTION .text
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9 |
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10 | ;--------------------------------------------------------------------
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11 | ; DisplayCharOut_TeletypeOutputWithAttribute
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12 | ; DisplayCharOut_TeletypeOutput
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13 | ; Parameters:
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14 | ; AL: Character to output
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15 | ; AH: Attribute to output
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16 | ; DS: BDA segment (zero)
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17 | ; ES:DI: Ptr to video memory where to output
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18 | ; Returns:
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19 | ; DI: Incremented for next character
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20 | ; Corrupts registers:
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21 | ; AX, DX
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22 | ;--------------------------------------------------------------------
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23 | ALIGN DISPLAY_JUMP_ALIGN
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24 | DisplayCharOut_TeletypeOutputWithAttribute:
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25 | cmp al, ' ' ; Printable character?
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26 | jb SHORT DisplayCharOut_BiosTeletypeOutput
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27 | WAIT_RETRACE_IF_NECESSARY_THEN stosw
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28 | ret
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29 |
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30 | ALIGN DISPLAY_JUMP_ALIGN
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31 | DisplayCharOut_TeletypeOutput:
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32 | cmp al, ' ' ; Printable character?
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33 | jae SHORT DisplayCharOut_Character
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34 | ; Fall to DisplayCharOut_BiosTeletypeOutput
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35 |
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36 | ;--------------------------------------------------------------------
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37 | ; DisplayCharOut_BiosTeletypeOutput
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38 | ; Parameters:
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39 | ; AL: Control character
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40 | ; DS: BDA segment (zero)
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41 | ; ES:DI: Ptr to video memory where to output
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42 | ; Returns:
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43 | ; DI: Incremented for next character
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44 | ; Corrupts registers:
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45 | ; AX, DX
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46 | ;--------------------------------------------------------------------
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47 | ALIGN DISPLAY_JUMP_ALIGN
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48 | DisplayCharOut_BiosTeletypeOutput:
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49 | push ax
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50 | call DisplayCursor_SynchronizeCoordinatesToHardware
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51 | pop ax
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52 |
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53 | ; Output character with BIOS
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54 | push bx
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55 | mov ah, TELETYPE_OUTPUT
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56 | mov bh, [VIDEO_BDA.bActivePage]
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57 | int BIOS_VIDEO_INTERRUPT_10h
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58 | pop bx
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59 |
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60 | call DisplayCursor_GetHardwareCoordinatesToAX
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61 | jmp DisplayCursor_SetCoordinatesFromAX
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62 |
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63 |
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64 | ;--------------------------------------------------------------------
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65 | ; DisplayCharOut_Attribute
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66 | ; DisplayCharOut_Character
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67 | ; DisplayCharOut_CharacterWithAttribute
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68 | ; Parameters:
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69 | ; AL: Character to output
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70 | ; AH: Attribute to output
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71 | ; DS: BDA segment (zero)
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72 | ; ES:DI: Ptr to video memory where to output
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73 | ; Returns:
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74 | ; DI: Incremented for next character
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75 | ; Corrupts registers:
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76 | ; AX, DX
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77 | ;--------------------------------------------------------------------
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78 | ALIGN DISPLAY_JUMP_ALIGN
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79 | DisplayCharOut_Attribute:
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80 | xchg al, ah ; Swap character and attribute
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81 | inc di ; Skip character
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82 | WAIT_RETRACE_IF_NECESSARY_THEN stosb
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83 | ret
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84 |
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85 | ALIGN DISPLAY_JUMP_ALIGN
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86 | DisplayCharOut_Character:
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87 | WAIT_RETRACE_IF_NECESSARY_THEN stosb
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88 | inc di ; Skip attribute
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89 | ret
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90 |
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91 | ALIGN DISPLAY_JUMP_ALIGN
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92 | DisplayCharOut_CharacterWithAttribute:
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93 | WAIT_RETRACE_IF_NECESSARY_THEN stosw
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94 | ret
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95 |
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96 |
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97 | ;--------------------------------------------------------------------
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98 | ; DisplayCharOut_WriteCharacterToBuffer
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99 | ; Parameters:
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100 | ; AL: Character to output
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101 | ; DS: BDA segment (zero)
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102 | ; ES:DI: Ptr to destination string buffer
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103 | ; DISPLAY_CONTEXT.wCharOutParam: Characters left in buffer
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104 | ; Returns:
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105 | ; ES:DI: Updated for next character
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106 | ; Corrupts registers:
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107 | ; AX, DX
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108 | ;--------------------------------------------------------------------
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109 | ALIGN DISPLAY_JUMP_ALIGN
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110 | DisplayCharOut_WriteCharacterToBuffer:
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111 | cmp WORD [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.wCharOutParam], BYTE 0
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112 | je SHORT .BufferFull
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113 | stosb
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114 | dec WORD [VIDEO_BDA.displayContext+DISPLAY_CONTEXT.wCharOutParam]
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115 | .BufferFull:
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116 | ret
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