[41] | 1 | ; Project name : Assembly Library
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| 2 | ; Description : Defines for Menu events send to the user.
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| 3 | %ifndef MENUEVENTS_INC
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| 4 | %define MENUEVENTS_INC
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| 5 |
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| 6 | ;--------------------------------------------------------------------
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| 7 | ; Events to be processed in user implemented handler.
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| 8 | ; Common parameters for all events:
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| 9 | ; BX: Menu event (anything from MENUEVENT struct)
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| 10 | ; SS:BP: Menu library handle
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| 11 | ; Common return values for all events:
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| 12 | ; CF: Set if event processed
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| 13 | ; Cleared if event not processed
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| 14 | ; Corrupts registers:
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| 15 | ; All
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| 16 | ;--------------------------------------------------------------------
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[183] | 17 |
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| 18 | ;
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| 19 | ; There are two ways to use MENUEVENT:
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| 20 | ;
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| 21 | ; 1. If the program needs two different menus, include the definition of the MENUEVENT structure below,
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| 22 | ; instantiate with members that point to the routines that make up the menu.
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| 23 | ;
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| 24 | ; 2. If the program needs only one menu, %define MENUEVENT_INLINE_OFFSETS before this include file,
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[505] | 25 | ; and define (through EQU statements) each of the entry points as offsets from a base address.
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| 26 | ;
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[198] | 27 |
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[183] | 28 | ;
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[198] | 29 | ; If user level idle processing is desired, %define this symbol and .IdleProcessing will be called.
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| 30 | ; Otherwise, the code and structure entry will be omitted. Note that INCLUDE_MENU_DIALOGS requires
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| 31 | ; the idle processing (if that is the case, it is turned on here).
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| 32 | ;
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| 33 | ;%define MENUEVENT_IDLEPROCESSING_ENABLE
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| 34 | ;
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[183] | 35 |
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[198] | 36 | %ifdef INCLUDE_MENU_DIALOGS
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| 37 | %define MENUEVENT_IDLEPROCESSING_ENABLE
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| 38 | %endif
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| 39 |
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[183] | 40 | %ifndef MENUEVENT_INLINE_OFFSETS
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| 41 |
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[41] | 42 | struc MENUEVENT
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| 43 | ; Parameters:
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| 44 | ; DS:SI: Ptr to MENUINIT struct to initialize
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| 45 | ; Returns:
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| 46 | ; DS:SI: Ptr to initialized MENUINIT struct
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[505] | 47 | .InitializeMenuinitFromDSSI resb 2
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| 48 | %define MENUEVENT_InitializeMenuinitFromDSSI MENUEVENT.InitializeMenuinitFromDSSI
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[41] | 49 |
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| 50 | ; Parameters:
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| 51 | ; None
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[58] | 52 | ; Returns:
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| 53 | ; CF: Set to exit menu
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| 54 | ; Clear to cancel exit
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[505] | 55 | .ExitMenu resb 2
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| 56 | %define MENUEVENT_ExitMenu MENUEVENT.ExitMenu
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[41] | 57 |
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[198] | 58 | %ifdef MENUEVENT_IDLEPROCESSING_ENABLE
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[41] | 59 | ; Parameters:
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| 60 | ; None
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[189] | 61 | ; See the definition of MENUEVENT_IDLEPROCESSING_ENABLE below.
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[505] | 62 | .IdleProcessing resb 2
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| 63 | %define MENUEVENT_IdleProcessing MENUEVENT.IdleProcessing
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[198] | 64 | %endif
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[41] | 65 |
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| 66 | ; Parameters:
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| 67 | ; CX: Index of new highlighted item
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| 68 | ; DX: Index of previously highlighted item or NO_ITEM_HIGHLIGHTED
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[505] | 69 | .ItemHighlightedFromCX resb 2
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| 70 | %define MENUEVENT_ItemHighlightedFromCX MENUEVENT.ItemHighlightedFromCX
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[41] | 71 |
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| 72 | ; Parameters:
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| 73 | ; CX: Index of selected item
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[505] | 74 | .ItemSelectedFromCX resb 2
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| 75 | %define MENUEVENT_ItemSelectedFromCX MENUEVENT.ItemSelectedFromCX
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[41] | 76 |
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| 77 | ; Parameters:
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| 78 | ; AL: ASCII character for the key
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| 79 | ; AH: Keyboard library scan code for the key
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[505] | 80 | .KeyStrokeInAX resb 2
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| 81 | %define MENUEVENT_KeyStrokeInAX MENUEVENT.KeyStrokeInAX
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[41] | 82 |
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| 83 | ; Parameters:
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[48] | 84 | ; CX: Index of highlighted item
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| 85 | ; Cursor has been positioned to the beginning of first line
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[505] | 86 | .RefreshTitle resb 2
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| 87 | .RefreshInformation resb 2
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| 88 | %define MENUEVENT_RefreshTitle MENUEVENT.RefreshTitle
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| 89 | %define MENUEVENT_RefreshInformation MENUEVENT.RefreshInformation
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[41] | 90 |
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| 91 | ; Parameters:
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| 92 | ; CX: Index of item to refresh
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| 93 | ; Cursor has been positioned to the beginning of item line
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[505] | 94 | .RefreshItemFromCX resb 2
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| 95 | %define MENUEVENT_RefreshItemFromCX MENUEVENT.RefreshItemFromCX
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[41] | 96 | endstruc
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| 97 |
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[505] | 98 | %endif ; MENUEVENT_INLINE_OFFSETS
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[41] | 99 |
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| 100 | %endif ; MENUEVENTS_INC
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